{"name":"5-6 Long Range Rev2","ispublic":true,"maxpoints":150,"data":[{"id":786,"crew":[{"id":2008},{"id":2185},{"id":2102},{"id":2095},{"id":1894},{"id":1959},{"id":2083},{"id":1971},{"id":2099},{"id":2021},{"id":1856}]},{"id":452,"crew":[{"id":1895},{"id":1418},{"id":1934},{"id":1933},{"id":2007},{"id":2241}]},{"id":300,"crew":[{"id":2185},{"id":2017},{"id":2018}]},{"id":104,"crew":[{"id":2010}]},{"id":219,"crew":[{"id":2043},{"id":1359},{"id":2193},{"id":1840}]},{"id":1153,"crew":[{"id":1582}]},{"id":720,"crew":[]}],"description":"Largely built for defending against crew-heavy Delusion, Zeus \u0026 Bao builds - the long range firepower, and cargo-wrecking should be able to at least throw a serious wrench into crew-oriented 10-master strategies, if not cripple them entirely. \n\nThe idea at work here is that when playing against a fully-crewed\/gimmicked out 10 master, most crew is either essential to the strategy, or essential to making the combos legal... so a few hits requiring cargo to be eliminated could seriously ruin the offensive potential of those ships.\n\nHMS Phoenix, and Selkie take care of that front, while also feeding Wraith + Baptiste on the Black Swan... Wraith + Baptiste\u0027s reroll can gather SAC fuel from HMS Phoenix \u0026 Selkie\u0027s cargo-wrecking. The fuel should help Black Swan to serve as a more  threatening ship when defending the two fragile gold runners here... or if needed, provide extra shoot actions against enemy runners or hybrids that need to be cleared to get to gold.  \n\nMycron can serve as an all-around crutch in a pinch.  \nWhen an additional shoot action is needed with either Selkie, or HMS Phoenix, he\u0027s there. Alternatively, it can significantly boost the speed of either BC or CDL while running gold... Which will be a significant challenge with two extremely fragile runners. \n\nBoosting CDL\/BC in the early game might be optimal, as it lends itself to securing gold on the board ASAP... Once Phoenix\/Selkie come into play, other opportunities may present themselves to snag coins off islands, or it may end up as a game that needs to be won through interference and attrition. "}