{"name":"Sometimes I just want to shoot something","ispublic":true,"maxpoints":40,"data":[{"id":66,"crew":[{"id":1359},{"id":1283},{"id":1278},{"id":1273},{"id":1273},{"id":1278}],"equipment":[]},{"id":51,"crew":[{"id":1356},{"id":1283}],"equipment":[]},{"id":2278},{"id":2280},{"id":2279}],"description":"So, we got 2 gunships here. Harbinger will only use double actions if a ship is within 2L+2S to shoot at, or a big gunship needs a double dose of the rank 2 cannons. Longshanks is a support gunship and will ram if given the opportunity. If Harbinger is puppy guarding islands and the enemy is not approaching, Longshanks can be a 2 cargo hybrid. I want to go for a complete destruction win if possible. Harbinger will try to yoink derelicts if it looks like the enemy is trying to tow them home. I want to steal at least one Van Der Decken, that\u0027d be epic. Harbinger should only explore islands in an emergency, to not risk the UTs. Five pieces of treasure should be 3 gold with the last three pieces being the UTs in the harbor section."}