{"name":"Eternal S-Boarding with UPS-Lite in the Background","ispublic":true,"maxpoints":150,"data":[{"id":835,"crew":[{"id":2133},{"id":1617},{"id":1947}]},{"id":899,"crew":[{"id":1927},{"id":1736},{"id":1705}]},{"id":883,"crew":[{"id":1878},{"id":1423},{"id":1370}]},{"id":871,"crew":[{"id":2022}]},{"id":877,"crew":[{"id":1947},{"id":1941}]},{"id":1158,"crew":[{"id":1985},{"id":1985},{"id":1985},{"id":2125}]}],"description":"Pretty combat heavy - centered around inflicting maximum pain through boarding, while Rising Sun runs a UPS-lite strat in the background. \n\nBelladonna with Hammersmith is a bit of a hybrid, but considering the combat strength of this fleet I suspect it would end up more in a runner role than anything else. \n\nThe four remaining points are for Oarsman on your home island to keep the UPS shipping. \n\nFLEET RESULTS:\nFleet\u0027s UPS component did really well, gathering 70+ points in treasure in our fiver player game. The combat portion did really poorly against a rival fleet of pretty \u0022plain Jane\u0022 five masters. The S-Boarding didn\u0027t add a lot of value against ships with mostly generic crew, and the time spent getting sunk and repairing at my HI ended up being a fairly substantial amount of the game compared to the damage that they caused. \nIn the future, if I were to use this fleet again I might drop one of the loaded eternal ships, or Belladona in favor of expanding the UPS strategy, or adding a slightly more versatile pick to the fleet. "}