{"name":"Elimination Chamber","ispublic":true,"maxpoints":60,"data":[{"id":549,"crew":[{"id":1963},{"id":2108},{"id":1557},{"id":2095},{"id":1895}],"equipment":[]},{"id":703,"crew":[],"equipment":[]},{"id":300,"crew":[{"id":1481},{"id":2017}],"equipment":[]},{"id":2353},{"id":2301},{"id":2386},{"id":2356},{"id":2360},{"id":2325},{"id":2452},{"id":2354},{"id":2378},{"id":2390}],"description":"Eliminate everything in play\n\nMI\u0027s: Isles of Fire from SS\nIf not those, MI #13 (1-2: Roll 4d6. For every 4-6 result, eliminate one of this ship\u0027s masts.\n3-4: No effect.\n5-6: Move an opposing ship using her base move.)\n\nTerrain: Reefs, icebergs, whirlpools - cause maximum damage\n\nIf events legal, could bump it to 70 point build to accommodate False Treasure, or just include that as part of a 100 point build incorporating more Cargo Wrecking\/etc."}