{"name":"Fleet Challenge - The Pokeships Challenge","ispublic":true,"maxpoints":70,"data":[{"id":702,"crew":[{"id":1856},{"id":1469},{"id":1828}],"equipment":[]},{"id":1002,"crew":[{"id":2026},{"id":1937},{"id":1943}],"equipment":[]},{"id":1015,"crew":[],"equipment":[]},{"id":705,"crew":[{"id":2017},{"id":1411}],"equipment":[]},{"id":152},{"id":115},{"id":194},{"id":2280},{"id":2292},{"id":2399},{"id":2304},{"id":2294}],"description":"My entry for The New Shapes, Mega Card, and Moving Parts Fleet Challenge.\n\nThis fleet is a bit simpler, but coming out of the gate with eyes on the prize! The \u0027Ghost Walker\u0027 is our hybrid (mostly gunship), using her ability to limit enemy actions against her while protecting our gold runners. Her crew gives her good odds at SAT, but if that fails, there is always Mycron. The canoes and \u0027Speedy Return\u0027 run the gold, exploring wild islands and using the canoe\u0027s unique abilities to set up a conveyor belt of sorts back to our HI if the opportunity presents itself. The \u0027Hermes\u0027 is Lord Mycron\u0027s office, giving double actions to whichever ship needs them.\n\nGold is as high value as we can get with our UT selections: said selections are designed to slow down the game but should not affect our native canoes (the main explorers) too much. The unspent points are for events, and the \u0027Speedy Return\u0027s\u0027 helmsman can also be swapped out for an event (as it is brought on by the +5 crew. Which events will depend on what kind of fleet we are facing, but Hidden Cove, Divers, or Raft are always good options."}