|Set :||OE - Pirates at Ocean's Edge (Details)|
|Cannons :||2L 2S 2S 3S (4)|
|Ability :||Sea Monster. After this sea monster resolves a shoot action, it may move as a free action.|
|Flavor Text :||Maxehebel is notorious for his deadly speed and has destroyed entire fleets with his seemingly bottomless rage.|
How UDC is calculated :
How SimCost is calculated :
Complete list of keywords this ship is linked to :
A ship with this keyword printed on its deckplate card is a sea creature. At the beginning of your turn, decide if the sea monster is submerged or on the surface. If submerged, a sea monster can only move; it cannot shoot or be shot at, and it cannot dock or touch other ships. If a sea monster is on the surface, it may move or shoot like a normal ship. It may ram opposing ships (the rammed ship becomes pinned instead of the sea monster) and it may board. After winning a boarding action the sea monster may eliminate a crew or steal a treasure (if cargo space permits), but it cannot capture crew and if it takes a unique treasure that treasure is eliminated.