ROD250

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ROD250 Level 1 Colony

Level 1 Colony
5
f
Colonies may only be built on gold islands; they cannot be built on Resource islands (unless otherwise noted). A colony is built to level one by docking two ships at the same already explored island. One ship must have 5 gold on it, and the other must have a colonizer crew. Building the colony counts as a general action, and ships cannot dock and build a colony in the same turn, unless they both have an explorer crew, or an extra action.Colonies may be upgraded to a max level of ten. Each time you upgrade a colony, you must have the required gold one on ship, and the colonizer on another.Colonies produce gold coins at random. This happens at the end of their turn and counts as their action. A colony can only generate one coin per turn, up to its current level.Colonies have defenses, in case of boarding attempts and to defend against shoot actions. A level 1-3 colony is considered a 2-mast ship for boarding actions levied against it. Colony cannons may shoot from any point of the i
Level 1 Colony
5
f
■ ■ ■
250
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Raw data

Expansion : ROD - Pirates: The Return of Davy Jones (Details)
Author : user.png JW_Darkhurst
ID : 250
Rarity : Common
Points : 5
Faction : Neutral
Name : Level 1 Colony
Masts : 3
Cargo : 0
Speed :
Cannons: 3L 3L 3L  (3)
Link :
Ability :
Colonies may only be built on gold islands; they cannot be built on Resource islands (unless otherwise noted). A colony is built to level one by docking two ships at the same already explored island. One ship must have 5 gold on it, and the other must have a colonizer crew. Building the colony counts as a general action, and ships cannot dock and build a colony in the same turn, unless they both have an explorer crew, or an extra action.Colonies may be upgraded to a max level of ten. Each time you upgrade a colony, you must have the required gold one on ship, and the colonizer on another.Colonies produce gold coins at random. This happens at the end of their turn and counts as their action. A colony can only generate one coin per turn, up to its current level.Colonies have defenses, in case of boarding attempts and to defend against shoot actions. A level 1-3 colony is considered a 2-mast ship for boarding actions levied against it. Colony cannons may shoot from any point of the i
Flavor Text :
Released : No
Collect. : No
UID : 4C2EFTZX38M72TS9
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fort_8

fort_8

A land building able to store treasure.

Costing

These systems are provided as help tools to guide you in your costing choices. You are free to cost your pieces however you like.

ROD250 Level 1 Colony 5pts

UDC SimCost VindaCost
masts 1 2.1 0.5
cargo 0 0 0
speed 0 0 0
cannons 3 3.3 3
Keywords 0 0 0
Total 4 5.4 3.5
Diff. up 1 equal 0.4 up 1.5
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Keywords

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