|Set :||RF - Pirates of the Cursed Seas : Rise of Fiends (Details)|
|Rarity :||Super Rare|
|Cannons :||3S 3S 3S 3S (4)|
|Flotilla. Printed cannon ranges are doubled.|
|Flavor Text :|
|The Doombox was stolen by Captain Mysion from an English port before it ever went to sea. Before every raid he has his name inscribed on every cannon ball to be rained upon the enemy.|
A tower structure with a central mast surrounded by guns.
How UDC is calculated :
How SimCost is calculated :
Complete list of keywords this flotilla is linked to :
A game piece with this keyword is a floating gun platform; treat it like a ship, with the following exceptions: A flotilla has a printed movement of T, meaning that it can only move when towed by a ship of its own nationality in its fleet. A ship may begin towing a flotilla by touching any part of it. When towing a flotilla a ship uses its full printed base move, but any abilities of it or its crew that affect its base move are ignored. A ship may stop towing a flotilla at any time, where it remains until towed again or sunk. A flotilla has no masts. Instead it has a flag which can be eliminated only if the flotilla is hit twice during a single shoot action; when it has no flag, any hit will sink it. If the flag has been eliminated, the flotilla may be given a repair action (even if it's at sea) to replace it. A flotilla may be given shoot actions even if it has no flag (it is never derelict); it shoots from the dice printed on its base. A flotilla cannot be rammed or boarded, cannot be given move actions, and cannot explore.